UI

Fantasy UI

Wanting to showcase more involved user interface artwork, I decided to come up with a mockup showing a potential different look for Skyrim's UI. I actually really enjoy Skyrim's vanilla design! But it was a pretty marked departure from its predecessor Oblivion's, so I made something that would bridge the gap—strongly evoking Oblivion's wood and paper, but more Skyrim in its rough-hewn, dirtier fashion. The UI's design is based on SkyUI rather than vanilla Skyrim, with some tweaks.

Flat UI

Keeping on the user interface train, here's something I made to play with doing a flat UI. I wanted something as clean as possible with some character present via color.

Pokemon UI teaser

I started playing Pokemon Y back in October, and while I'm playing less of it now, it still occupies my thoughts. Some of the things about the UI bothered me, so I challenged myself to handle it my own way. I've been working intermittently on it, but here are a couple completed [bottom] screens at double resolution to tease its progress; there are several others in the works, and hopefully at some point I can tie them all together in a working Flash demo... :)